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	<title>Comments on: it&#8217;s x-com, but not as we know it</title>
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	<link>http://www.weedoorsbanging.com/archives/its-x-com-but-not-as-we-know-it.html</link>
	<description>john, your head’s full of wee doors ... and they’re all banging</description>
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		<title>By: mj</title>
		<link>http://www.weedoorsbanging.com/archives/its-x-com-but-not-as-we-know-it.html/comment-page-1#comment-569</link>
		<dc:creator>mj</dc:creator>
		<pubDate>Thu, 15 Apr 2010 11:23:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.weedoorsbanging.com/?p=1105#comment-569</guid>
		<description>£8.99 on Steam for 5 games seems reasonable.

It&#039;s crying out for an iPad UI too... ;)</description>
		<content:encoded><![CDATA[<p>£8.99 on Steam for 5 games seems reasonable.</p>
<p>It&#8217;s crying out for an iPad UI too&#8230; <img src='http://www.weedoorsbanging.com/blog/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>By: Burkey</title>
		<link>http://www.weedoorsbanging.com/archives/its-x-com-but-not-as-we-know-it.html/comment-page-1#comment-568</link>
		<dc:creator>Burkey</dc:creator>
		<pubDate>Thu, 15 Apr 2010 11:20:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.weedoorsbanging.com/?p=1105#comment-568</guid>
		<description>Nice post John - I remember playing the demo of UFO on a coverdisk years ago, but didn&#039;t really understand what was happening (I was very young at the time).

Thanks for the comments too, I think I&#039;m going to give this series a go as well when I get the time. A friend of mine has long been a huge fan of these games and I always meant to give them a try.</description>
		<content:encoded><![CDATA[<p>Nice post John &#8211; I remember playing the demo of UFO on a coverdisk years ago, but didn&#8217;t really understand what was happening (I was very young at the time).</p>
<p>Thanks for the comments too, I think I&#8217;m going to give this series a go as well when I get the time. A friend of mine has long been a huge fan of these games and I always meant to give them a try.</p>
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		<title>By: mj</title>
		<link>http://www.weedoorsbanging.com/archives/its-x-com-but-not-as-we-know-it.html/comment-page-1#comment-567</link>
		<dc:creator>mj</dc:creator>
		<pubDate>Thu, 15 Apr 2010 11:02:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.weedoorsbanging.com/?p=1105#comment-567</guid>
		<description>I wasn&#039;t a gamer at the time these games were coming out -  and it wasn&#039;t because of the Mac thing :) It was more because I wasn&#039;t a gamer. I was busy writing backgrounds, scenarios, characters, plots for tabletop roleplaying games and never really looked at what computers could bring to the experience - mostly because, being pre-internet, I was more interested in gaming with humans.

Now  - for my own proto-game company I&#039;m interested in real-time and turn-by-turn squad-based tactics and strategy games.

So...where can I get X-COM: Enemy Unknown....</description>
		<content:encoded><![CDATA[<p>I wasn&#8217;t a gamer at the time these games were coming out &#8211;  and it wasn&#8217;t because of the Mac thing <img src='http://www.weedoorsbanging.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  It was more because I wasn&#8217;t a gamer. I was busy writing backgrounds, scenarios, characters, plots for tabletop roleplaying games and never really looked at what computers could bring to the experience &#8211; mostly because, being pre-internet, I was more interested in gaming with humans.</p>
<p>Now  &#8211; for my own proto-game company I&#8217;m interested in real-time and turn-by-turn squad-based tactics and strategy games.</p>
<p>So&#8230;where can I get X-COM: Enemy Unknown&#8230;.</p>
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		<title>By: John Girvin</title>
		<link>http://www.weedoorsbanging.com/archives/its-x-com-but-not-as-we-know-it.html/comment-page-1#comment-566</link>
		<dc:creator>John Girvin</dc:creator>
		<pubDate>Thu, 15 Apr 2010 08:06:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.weedoorsbanging.com/?p=1105#comment-566</guid>
		<description>I&#039;ll second Glenn&#039;s choice of games there. Start with UFO Defense, move on to Terror From The Deep, then skip the rest and wait for the new game. For what it&#039;s worth, Terror From The Deep seemed a lot more difficult than the first game.

Did anyone ever play any of the &lt;a href=&quot;http://www.ufo-aftershock.com&quot; rel=&quot;nofollow&quot;&gt;UFO:Aftershock&lt;/a&gt; series?</description>
		<content:encoded><![CDATA[<p>I&#8217;ll second Glenn&#8217;s choice of games there. Start with UFO Defense, move on to Terror From The Deep, then skip the rest and wait for the new game. For what it&#8217;s worth, Terror From The Deep seemed a lot more difficult than the first game.</p>
<p>Did anyone ever play any of the <a href="http://www.ufo-aftershock.com" rel="nofollow">UFO:Aftershock</a> series?</p>
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		<title>By: Glenn</title>
		<link>http://www.weedoorsbanging.com/archives/its-x-com-but-not-as-we-know-it.html/comment-page-1#comment-565</link>
		<dc:creator>Glenn</dc:creator>
		<pubDate>Thu, 15 Apr 2010 01:20:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.weedoorsbanging.com/?p=1105#comment-565</guid>
		<description>@Lee: Grab XCOM: UFO Defense (I thought Enemy Unknown was a much better name) and XCOM: Terror From The Deep - these were the ones that Julian Gollop was directly involved with.  Apocalypse and later weren&#039;t quite as engrossing, and the spin-off shooter/sim games (Interceptor, Enforcer, etc.) are pretty weak.

I&#039;m not holding my breath based on a fairly insubstantial screenshot though, as much as I have faith in the new team developing it (2K Marin - last game: Bioshock 2).</description>
		<content:encoded><![CDATA[<p>@Lee: Grab XCOM: UFO Defense (I thought Enemy Unknown was a much better name) and XCOM: Terror From The Deep &#8211; these were the ones that Julian Gollop was directly involved with.  Apocalypse and later weren&#8217;t quite as engrossing, and the spin-off shooter/sim games (Interceptor, Enforcer, etc.) are pretty weak.</p>
<p>I&#8217;m not holding my breath based on a fairly insubstantial screenshot though, as much as I have faith in the new team developing it (2K Marin &#8211; last game: Bioshock 2).</p>
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		<title>By: Lee</title>
		<link>http://www.weedoorsbanging.com/archives/its-x-com-but-not-as-we-know-it.html/comment-page-1#comment-564</link>
		<dc:creator>Lee</dc:creator>
		<pubDate>Thu, 15 Apr 2010 00:17:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.weedoorsbanging.com/?p=1105#comment-564</guid>
		<description>Is X-COM anything like Rebelstar. I use to play that (and Rebelstar 2) on the spectrum all the time, and consider those to be 2 of the best games ever made. X-COM seems to have slipped by me since I never owned a pc until 1998. If I were to buy one of these games on Steam, which one would you recommend?</description>
		<content:encoded><![CDATA[<p>Is X-COM anything like Rebelstar. I use to play that (and Rebelstar 2) on the spectrum all the time, and consider those to be 2 of the best games ever made. X-COM seems to have slipped by me since I never owned a pc until 1998. If I were to buy one of these games on Steam, which one would you recommend?</p>
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