It seems there was some developer accidentally code left over in the recent 2.00 release of my Apidya WHDLoad patch, resulting in players starting the game with a healthy 20,000 points before even firing a shot!
Oops! My bad!
This little problem has now been fixed with the release of version 2.01.
The bad 2.00 version was never released on the Official WHDLoad Website but my server logs show a few keen folk managed to grab it from this site before I was made aware of the problem and pulled the downloads. To prevent any future problems, I’ve decided to make version 2.01 and later deliberately incompatible with high scores saved by version 2.00. If all you use is 2.00 you’ll be fine. But, if you try to use your high score file with a later version of the slave, the file and all the scores in it will likely be overwritten with the default score table.
I’ll say this very clearly: DO NOT USE 2.00
Apologies for the fark up!